Export Selection… and the Asset Export panel open Export for Screens on the
Assets tab with the new assets checked, but new assets land at the end of
the list, so in a document with many assets the checked one sat below the
list's visible part and had to be scrolled to by hand. The list now scrolls
to the first checked asset when the dialog opens on them. It keeps asking
until the row is in view (the dialog's first frame only measures it), then
stops, so the list scrolls freely afterwards.
File › Export Selection… collected the selected objects one asset per
object, so a few ungrouped shapes picked to export together came out as
separate images unless they were grouped first. It now collects them as one
asset of them all (`assets.add {multiple: false}`), the selection exported
as one image; `file.exportSelection {multiple: true}` still makes one per
object, and Object › Collect for Export › As Multiple Assets and the Asset
Export panel's Multiple Assets item are unchanged.
With the Anchor Point tool, a drag from an anchor pulls out smooth handles.
Shift held at the press now moves the anchor instead, its handles keeping
their offsets; Shift kept down during the drag keeps the move at 45° steps
(the constrain angle), released it frees it. A Shift-click that doesn't
move leaves the anchor as it was. A selected blend's spine points follow
the same rule (object.blend.spine.moveAnchor).
The move goes through a new engine command, path.moveAnchor
{id, subpath?, anchor, x, y}, since path.moveAnchors only acts on the
direct-selected anchors and the Anchor Point tool keeps no anchor selection.
Co-Authored-By: Claude Opus 5.5 <[email protected]>