# Windows on ARM: package the ARM64 release the way release.yml does (cross-compiled on an x64 # runner, unsigned here), then install that per-user MSI on a Windows 11 ARM64 runner: once with # the defaults (default folder, Start Menu and desktop shortcuts) and once into a chosen folder # without the desktop shortcut, checking the binary is ARM64 and that each uninstall removes # everything. The launcher is a GUI app, so it isn't run here. name: Windows ARM64 # Nightly on main (dependency and runner-image drift shows up within a day), and on PRs that # change the Windows packaging itself. on: pull_request: paths: - .github/workflows/windows-arm64.yml - packaging/windows/** schedule: - cron: "47 4 * * *" workflow_dispatch: concurrency: group: windows-arm64-${{ github.ref }} cancel-in-progress: true permissions: contents: read jobs: windows-arm64: # Intentionally tracked at @main (not SHA-pinned) so org-wide CI improvements, security fixes, and build optimizations propagate without PR churn across all craftapp repos. uses: storytold/craft-common-actions/.github/workflows/windows-arm64.yml@main with: app-name: craft-launcher app-dir: ArtCraft Launcher is-per-user: true main-binary: artcraft-launcher.exe